Rally Phase A = ATTACKER Action B = BOTH SIDES Action D = DEFENDER Action
START | |
A | Reinforcements roll, place arriving reinforcements |
A | Wind |
B | Recombine HS |
B | Recover SW/Gun |
DURING: | |
A | Deploy squads |
A | Scrounge Vehicle |
B | Repair |
B | Transfer SW/Prisoners |
A | First MMC Rally may be Self-Rally |
B | Rally |
END | |
B | Shocked/UK Recuperation |
B | Remove DM |
B | Claim Wall Advantage (ATTACKER first) |
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Wind Change | |
Possible Leader Creation in first MMC Self-Rally | |
Rally (not Self-Rally) Heat of Battle | |
Field Phone Loss |
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Level A/B Booby Traps TC Casualty Reduction |
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Burning building collapse | |
Wind Gusts | |
Level A/C Booby Traps TC Casualty Reduction | |
Rally Casualty Reduction |
TABLES USED IN THIS PHASE | |
A4.44 | Recovery* |
A15.1 | Heat of battle |
A18.2 | Leader Creation |
B25.65 | Wind Change |
*Rule only, no table provided |